This is the complete list of members for nkWinUi::InputSystem, including all inherited members.
| getClickCallback() const | nkWinUi::InputSystem | |
| getCloseCallback() const | nkWinUi::InputSystem | |
| getFollowedWindows() const | nkWinUi::InputSystem | |
| getKeyCallback() const | nkWinUi::InputSystem | |
| getVisibilityCallback() const | nkWinUi::InputSystem | |
| getWheelCallback() const | nkWinUi::InputSystem | |
| registerToTrack(EVENT_TYPE eventType, Component *component) | nkWinUi::InputSystem | |
| requestWindowFollow(Component *caller, bool value) | nkWinUi::InputSystem | |
| setClickCallback(std::function< void(Component *caller, const ClickEventData &eventData)> callback) | nkWinUi::InputSystem | |
| setCloseCallback(std::function< bool(Component *caller)> callback) | nkWinUi::InputSystem | |
| setKeyCallback(std::function< void(Component *caller, const KeyEventData &eventData)> callback) | nkWinUi::InputSystem | |
| setVisibilityCallback(std::function< void(Component *caller, bool visibility)> callback) | nkWinUi::InputSystem | |
| setWheelCallback(std::function< void(Component *caller, const WheelEventData &eventData)> callback) | nkWinUi::InputSystem | |
| unregisterTracking(EVENT_TYPE eventType, Component *component) | nkWinUi::InputSystem |